2 cuts opposite corner, 3 lifts. 1 comes off pick from 4. 5 flairs 4 and slips to rime. 5 slips/rolls HARD to rim.
READS:
1. 1 hits 5 on roll/slip.
2. 1 hits 4 on flair.
3. 2 and 3 spotting up.
2 cuts opposite corner. 1 comes off pick from 5 to the corner. 4 pops to the top of the key. 3 sprints through and backscreens 5 to the rim.
READS:
1. 5 on the roll to the rim.
2. 4 popping back for a three pointer.
Send to your FastDraw library or email to a friend.
Email to a friend.